Category Tutorial

Setting up a Phaser 3 Project

Here’s how I set up a Phaser 3 project from scratch. At the time this was written, the project was set up using the following versions of software: Phaser 3.54 Babel 7.13 Webpack 5.28 When I work on a Phaser…

Lightning bolt effect in PICO-8

There are several methods to creating a lightning bolt effect, such as using fractals or midpoint displacement. The method I’ll be using is dividing a line into segments, offseting each vertex, and drawing several of these segmented lines on top…

State machines in Godot

Thanks to @GameEndeavor recently for linking me to this tutorial of his on state machines, I learned how useful they are for implementing player and enemy behaviors. While the way I’ve been working with them recently doesn’t exactly match how…

Trigonometry and Tweetcarts in PICO-8

I’ve been doing tweetcarts (or sketches as I sometimes call them) for a while now. It’s really hard, for me at least, to come up with new ideas each week, but one thing I always like to go back on…